Socialism hates monopolies but introduces strong government.
Capitalism hates government but introduces strong monopolies.Power consolidation is the core phenomenon at the root of unfairness, economic inequality, every societal issue, every political system, and more generally: human suffering.
Read more: Appendix A.1: Vicious Cycle
The only time we delegate power is when we need to organize.
Since all human beings are corruptible by power, only mathematical rules are objective enough to be trusted to facilitate our self-coordination.
This implies that a solution for the vicious cycle may be found in democratically-driven (open source) software.
Read more: Appendix A.4: Who can we trust
Free Market Capitalism successfully replaced hierarchies with superior anarchy in the macro-economy.
Capitalism already proved that hierarchical coordination can be decentralized into (superior) anarchic systems. The free market is known to be more efficient than monarchies in Feudalism and the planned economy in The Soviet Union.
If we do the same to the micro-economy (the workplace), we could achieve the best of both Socialism and Capitalism without their woes.
Abolishing executives and managers would:
- solve the problem of concentration of power at its root before it even forms.
- fix the problems of Capitalism: monopoly formation, inequality, classism, greed, etc.
- achieve a bottom-up version of Socialism that no longer requires strong government.
Read more: Appendix A.3: Post-Capitalism: A Free Micro-Economy
This RFC aims to:
In order to maintain a meritocracy, score must be kept. This score could best be dubbed ‘Merit’.
Merit can be used in several places in the system to measure different aspects of work. This granularity invites for more meticulous and accurate reviews and better alignment on particular directions.
Currently, 2 root types of Merit have been defined: Craft Merit and Domain Merit. These are used to facilitate high level coordination. Any Merit type defined by the organization is a subtype to one of these two.
A Merit type can be thought of as mimicking a vertical in today’s organizations. Each Merit type is meant to create a “pull” of alignment and coordination towards what that merit type represents: a floating definition encoded in the minds of the contributors that earned it.
Each Merit type gets its own panel of reviewers: contributors that have already earned it. In other words, an item that requires a valuation of Merit type X, will be (primarily) reviewed by contributors that have already earned Merit type X.
Since Contributors can earn more than one Merit type, they may be part of more than one panel of reviewers.
Example Task
Scaffolding the Website
Scores
45 Engineering Merit
80 Design MeritExplanation
- This task got reviewed by a few random contributors with Engineering Merit, and the result of the vote was 45.
- This task got reviewed by a few random contributors with Design Merit, and the result of the vote was 80.
Over time, some contributors will have their work recognized by peers to be of consistently high value to the organization. These contributors will accumulate high merit scores, and will be considered experts within each Merit type.
These experts will be able to pull the organization in certain directions since their opinions will be evaluated heavier than their peers.
However, as opposed to within hierarchies, this pull is consensual and not coercive. If enough of their peers start to feel like the decisions being made consistently oppose their own, they will have several options to revolt:
Domains aim to capture, measure and unify the “what we are doing” aspect of work.
Each Domain has its own Merit type (w/ reviewer pool), and its own Tasks and Contributions.
Domains aim to act as a mechanism to encourage the convergence of efforts across an organization towards the same goals and objectives; by allowing contributors to check and reward one another for alignment towards them.
An organization may have multiple (democratically decided) domains that capture a set of long term directions (e.g. website, customer support, app).
Domains are meant to incentivize unity, but not enforce it.
It’s split further into a mutable set of (democratically decided) subtypes that are meant to capture the different skills involved in an organization (e.g. engineering, design, marketing).
It’s purpose is to capture the different skills workers have, and the different aspects of contributions that should be gauged and incentivized.
It’s meant to separately recognize particular skills and allow them to cluster up into review pools.
Contributors with higher craft merit may have more weight in reviews and decisions relating to that craft.
One possible solution is to divide the total payroll into two buckets. One that is distributed equally (), and one that isn’t () across a time scale:
The dividing factor () may be determined democratically (0.0 to 1.0):
Now the pay of a single contributor () can be determined as follows:
Where:
In comparison to how organizations work today, this can be more efficient:

As highlighted in the figure, it’s evidently clear that the two most popular political systems (Capitalism & Socialism) emerged as protests against oppression, in order to eventually introduce a different kind of oppression.
Society seems to be stuck in a vicious cycle of inventing a greater “good” power to govern existing “evil” powers, only for that power itself to become corrupt and present an even greater problem than before.
In order to break this vicious cycle of power, we must look at the common culprit — concentration of power — and find a way to avoid the process by which it occurs.
“You have only one choice. The Ring must be destroyed"
"The very desire of it corrupts the heart… As long as it is in the world it will have a plot for ever. It must be sent into the Fire.”Elrond, Lord of the Rings
Economic systems undergo a game of natural selection of their own.
Before Capitalism, we had Feudalism where the king had the final say in all economic matters. It was a time where the class one was born in never really changed. A non-meritocratic system with broken incentives like this meant that its total economic output as a whole showed its limits once it had to face Capitalism.
Capitalism came and freed up the market. This meant that anyone could now take part in economic planning and start their own company. Class mobility and meritocracy now became a thing.
Without planners, the free market became an anarchy that’s regulated by law and prices.
Sadly, the internal structure of companies (hierarchy) still looked very much like monarchies. This meant that inevitably, once the macrocosm has no more room to grow, it starts to take the shape of the microcosm. Late-stage capitalism now resembles Feudalism:
What if we take the principles of the free market and apply them to the workplace? If we figure out a way to coordinate effectively without forming an elite class:
This’d effectively invent a new kind of socialism that’s bottom-up and doesn’t require an authoritarian government.
A strong authoritarian government may be able to tame the free market towards the benefit of society. This is what China has been doing, and even though it’s been successful, it’s a very risky step down the vicious cycle. What, if anything, ensures that the government doesn’t corrupt? After all, absolute power absolutely corrupts.
“Quis custodiet ipsos custodes?”
Latin for “who watches the watchmen?”
No human can be trusted to avoid the corruptible nature of power. This is because human beings are fallible subjective creatures, that at the end of the day, often prioritize their own survival at the expense of equal human beings.
This problem becomes much greater when humans take charge of systems. A system must serve all participants in it, first and foremost. If it stops to do so, it must quickly adapt to one that does. A system is never more important than its participants, and humans must prioritize other humans over failing systems.
If we can’t trust any human to govern impartially, what are we left with? If we let our imagination run wild, an entity that enables our coordination must have the following traits:
The only entity that could have these traits must be of a mathematical nature as only maths is truly objective and unbiased.
It turns out that we have already invented mathematical rules that can run automatically, in the form of software.
There are two main problems with hierarchies:
The rules of the game are not set by the players themselves, but from the privileged perspective of the people with the most power (the winner). This ensures their inevitable bias against the rest of the participants, effectively enabling the emergence of all forms of unfairness, classism and corruption.
Since every rank has absolute power over lower ranks, only the creative intelligence of the winners is truly tapped into. The rest of the players are confined by the need to conform. This limits the performance of the system as a whole and leads to its stagnation.
A preferred system is one that looks more like the above where:
One must realize that Capitalism proved its superiority over both Feudalism and The Soviet Union for the same reason: anarchy.
Economists call that anarchy the “Free Market”. Many of them worship it. This is because it’s extremely complex and disorganized. It’s also virtually impossible to properly decipher and predict accurately because it doesn’t represent the intentions of an individual… but rather the coordination of millions of companies and individuals towards common incentives.
By tapping into the wisdom of the crowd, this “organized chaos” proved to be much more powerful than hierarchical systems, which were badly bottlenecked in comparison: